The city of Baldur’s Gate located in the Forgotten Realms is a place with long and storied history, and some of this history was presented in video game format, not just through the tabletop adventures and licensed Dungeons & Dragons novels and comic books.
With Baldur’s Gate 3 coming, it makes sense to make a list of all Baldur’s Gate games out there, to bridge the time abyss between the past and the future.
Game | Release | Genre | Developer | |
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Baldurs Gate Enhanced Edition | 2013-01-16 | RPG | Overhaul Games | |
Baldurs Gate Siege Of Dragonspear | 2016-03-31 | Strategy | Beamdog | |
Baldurs Gate II Enhanced Edition | 2013-11-15 | RPG | Overhaul Games | |
Baldurs Gate The Complete Saga | 2013-11-15 | Action & Shooter | Beamdog | |
Baldur's Gate 3 | 2020-10-06 | RPG | Larian Studios |
Baldur’s Gate
Release date: | 1998 |
Genre: | Role-playing game |
Developer: | BioWare |
Expected playtime: | ~60 hours |
Baldur’s Gate is a game that has changed the way how RPGs are played for decades to come. To this day the Real Time with Pause combat system remains many players’ preferred way to do combat in party-based RPGs. It used an isometric camera looking down on detailed (especially back then) 2D maps and the 3D models of characters and monsters, as opposed to FPP dungeon crawlers of yore.
The story begins when your character’s foster father Gorion instructs them to gather their things, deal with any unfinished business, because they have to leave: somebody powerful and dangerous seeks to kill your character. What follows is a epic adventure on the famed Sword Coast of Forgotten Realms, with many allies, dungeons, and grim revelations of your character’s true origins.
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Baldur’s Gate II: Shadows of Amn
Release date: | 2000 |
Genre: | Role-playing game |
Developer: | BioWare |
Expected playtime: | ~90 hours |
Baldur’s Gate 2: Shadows of Amn is what the original Baldur’s Gate was supposed to be. It’s grander, looked a bit better, with a better UI, and it presented a few interesting mechanical options that were absent from the first game. There are three new classes, for example: barbarian, monk, and sorcerer, and many classes had “kits”: bundles of optional specialisations conferring useful bonuses at a cost.
The storyline picks up some time after the original game left off and begins with your character an a few companions captured in a mad mage’s dungeon. The action is shifted towards Amn, another region of the Forgotten Realms, and will take your character further along their journey as a Bhaalspawn. It’s an excellent game, and the inspiration for titles like Dragon Age or Pillars of Eternity.
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Baldur’s Gate Enhanced Edition
Release date: | 2013-01-16 |
Genre: | RPG |
Developer: | Overhaul Games |
Expected playtime: | ~50 hours |
The Enhanced Edition of Baldur’s Gate was developed by Overhaul Games, a division of Beamdog. It’s by all accounts, a complete edition of BioWare’s classic, it includes the original game, it’s expansion: Tales from the Sword Coast, and numerous improvements ensuring that the twenty years-old game is going to run well on modern systems. It also adds some optional content and adventures.
One of such additions is The Black Pits, a standalone adventure taking place in the Underdark and featuring a full party of custom characters. The Enhanced Edition also took Baldur’s Gate beyond the PC, towards not only consoles, but also Android and iOS devices, which means a few changes to make playtime more pleasant, like swiping through menus on mobile devices.
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Baldur’s Gate II Enhanced Edition
Release date: | 2013-11-15 |
Genre: | RPG |
Developer: | Overhaul Games |
Expected playtime: | ~80 hours |
Baldur’s Gate 2 Enhanced Edition does the same kind of updating and fixing that BG1EE did. There’s support for modern resolutions, code tweaks to make it work on modern systems, and a number of interface solutions to make the game playable on consoles and mobile platforms. There’s also widescreen support, which means the UI obscures much less of the map.
A neat feature is that the new companions introduced in Enhanced Baldur’s Gate make a return in Enhanced Baldur’s Gate 2 to maintain the continuity between both remasters/remakes. Without a doubt the Enhanced Editions are the definitive way to play old Baldur’s gate games today ahead of the release of Baldur’s Gate 3, unless you happen to have an old PC with an older version of Windows.
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Baldur’s Gate III
Release date: | 2020-10-06 |
Genre: | Role-playing game |
Developer: | Larian |
Expected playtime: | TBD |
Baldur’s Gate 3, developed by Larian Studios, brings the city’s story back, updated for the fifth Edition of Dungeons & Dragons are reflecting the weird things that happened to it in the intervening years. Presented in a fully 3D environment and using a turn-based combat system Baldur’s Gate 3 will allow everyone to exercise their tactical muscles in new ways.
The story involes Mind Flayers, brain-eating humanoid Cthulhuesque monster whose psychic powers allowed them to build an ancient empire, long since overthrown. You can make your own character, picking the ancestry, class and background, or pick one of the unique Origin characters, who can also join you as companions along the way. You also have a tadpole in your head and you start in Hell.
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Baldur’s Gate: Dark Alliance
Release date: | 2001 |
Genre: | Action role-playing, hack and slash |
Developer: | Snowblind Studios |
Expected playtime: | ~16 hours |
Baldur’s Gate: Dark Alliance was a curious game. Not only does its story have little in common with BioWare’s games beyond the titular city, but it was also developed only for consoles, and it’s not even a traditional RPG, but a hack and slash. An interesting thing is that it was the first game to use the rules of the third edition of Dungeons & Dragons, before 2002’s Neverwinter Nights.
There are three characters to choose from: dwarven fighter, human archer, and elven sorceress, all of whom you can customise as you gain levels. There was also two-player split-screen co-operative multiplayer with XP sharing. The story is linear and begins when the trio arrives in Baldur’s Gate and promptly gets attacked by a group of thieves. A rough welcome, but an engaging beginning.
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Baldur’s Gate: Dark Alliance II
Release date: | 2004 |
Genre: | Action role-playing, hack and slash |
Developer: | Black Isle Studios |
Expected playtime: | ~16 hours |
After the warm welcome of the first Dark Alliance, DA2 was inevitable. It came with a new, broader, cast of characters: a human barbarian, a drow monk, a moon-elf necromancer, a dwarven rogue, and a human cleric. Just like before, their abilities and effectiveness can be improved by levelling up and spending points on feats, spells etc. The split-screen co-op comes back too.
This time the quest progression is less linear, and core quests can usually be completed ani any order, withing reason. The story stays close to Baldur’s Gate (the city), unlike Dark Alliance 1 which quickly ventured beyond, and ends on a cliff-hanger that was never to be resolved, since the third instalment’s development was halted and never resumed.
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Baldur’s Gate endures
In addition to the new Baldur’s Gate from Larian there’s also a new Dark Alliance game coming, which this time doesn’t have much to do with Baldur’s Gate itself, but it’s clearly continuing the old games’ legacy. What else the future holds? Who knows.