Welcome to G2A News Weekly Recap—our Friday drop that rounds up the biggest gaming news of the week in one place.
TL;DR — G2A News Weekly Recap (This Week)
Terraria 1.4.5 “Bigger & Boulder” is live — a massive free update with a crafting overhaul, big inventory/management improvements, new seed changes, a Skyblock seed, and ~650 new items (6,000+ total).
GTA 6 physical edition rumor — reports suggest Rockstar may launch digitally first to reduce leaks, with boxed copies potentially coming later (still unconfirmed).
Deadlock goes big in beta — Valve’s “Old Gods, New Blood” patch adds 6 new heroes, a fast 4v4 Street Brawl mode, Patron redesigns, MVP postgame, and major UI/control improvements.
Important tips: If you’re returning to Terraria, start a fresh world (crafting/inventory changes hit immediately) and try the Skyblock seed for the biggest “rules changed” moment. For GTA 6, treat the physical-edition talk as rumor until Rockstar speaks. In Deadlock, test Street Brawl first, then tweak FOV/reticle and check MVP stats to learn what actually wins fights.
G2A News Weekly Recap – Terraria, GTA VI and Deadlock
No doomscrolling, no filler—just the stuff you’ll actually talk about, with the key dates and “what it means for you” baked in.
Terraria 1.4.5 “Bigger & Boulder” is live (yes, it’s huge)
After three years of waiting, Terraria 1.4.5 is officially out—and it’s not a “tiny patch pretending to be an update.” This is a core-systems refresh plus a content tsunami, all for free.
What matters:
- It’s playable right now (the update is live).
- ~650 new items, pushing Terraria to 6,000+ total items.
- Crafting overhaul + major inventory/management improvements (the stuff you touch every minute).
- World generation and seed changes, meaning fresh runs actually feel fresh.
- A standout new challenge: Skyblock seed (floating island start, minimal resources, one wrong step = pain).
- Crossover chaos: what began as a Dead Cells crossover ballooned into something bigger, and also includes Palworld crossover content.
Why this is a big deal:
Terraria is a “finished game” that refuses to stay finished. Re-Logic keeps modernizing the sandbox without nuking old content—more options, not a reset.
What to do this weekend:
If you haven’t played in a while, start a new world to feel the crafting/inventory changes immediately—and try Skyblock if you want the most “rules changed” experience.
GTA 6 might skip a physical edition at launch (rumor, but it’s spicy)
The latest GTA 6 chatter: Rockstar may go digital-first at launch and delay boxed copies to reduce leak risk. Nothing is confirmed yet—but if it happens, it would be a massive shift for one of the biggest releases in gaming.
Why it’s being discussed:
- The alleged goal is anti-leak security: no discs shipping early = fewer chances of someone streaming spoilers days before release.
- The report is attributed to an insider source (not a random forum post), but it’s still a “treat as rumor until official” situation.
Why players care (a lot):
- Collectors lose day-one physical ownership.
- Slow internet players get hit hardest (big downloads are not a vibe).
- Resale/lending disappears with digital-only licenses tied to accounts.
- If GTA 6 launches at a premium price (rumors mention very high pricing), people will be even louder about ownership.
What happens next:
Rockstar is expected to share more info in mid-February. Until then: assume nothing is final, but keep your eyes open—this rumor has real industry implications if it becomes policy.
Deadlock “Old Gods, New Blood” update is rolling out (Valve went full send)
Valve just dropped one of the biggest patches in the Deadlock beta. The Old Gods, New Blood update started rolling out January 26, and it’s more than cosmetics—it changes the tempo of the entire game.
Big headlines:
- 6 new heroes announced: Silver, REM, Graves, Apollo, Venator, Celeste
(release order is community-driven via hero voting; two first, the rest roll out gradually) - New mode: Street Brawl 4v4
Best-of-five rounds, quick matches, equal resources each round, and randomized item picks (including higher-tier items). Less long-term shop planning, more adaptation. - Patrons redesigned into The Hidden King and The Archmother, making endgame fights more distinct and atmospheric.
- Quality-of-life upgrades: clearer HUD and chat, better post-match stats, MVP scoring, new FOV slider, more reticle options, plus map layout changes for readability.
Still worth repeating:
Deadlock is still invite-only beta, and there’s no 1.0 release date yet. But updates like this are a loud signal: Valve is building it with momentum and feedback loops, not silence.
What to do first after patching:
Try Street Brawl to feel the new pace, vote on heroes, then tweak FOV/reticle and check the new post-match screen to actually understand what’s winning fights.
The vibe of the week
- Terraria just reminded everyone why it’s still a legend in 2026.
- GTA 6 is already sparking format-war debates before launch (digital vs physical is about to get loud).
- Deadlock is speeding up, expanding, and getting cleaner—exactly what you want from a live beta.