Victoria II is a grand strategy game where you will be able to take control over one of many existing nations and lead it through a century during the Victorian era while trying to do your best to ensure its growth and prosperity.

The game can be quite challenging, especially for beginners. If you’re not the type who likes losing, you may want to use some of them to get the upper hand against the AI.

Codes and cheats allow you to get unlimited power to either overcome seemingly impossible challenges or try otherwise unreachable ways of enjoying the game. When used in moderation, they may increase one’s overall experience by making the game more fun and accessible.

Read on to learn more about Victoria 2 cheats you can use during play and how to use them.

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Accessing the Console

More often than not, codes in video games need to be entered into a special console that is disabled in games by default. Thankfully, Victoria II comes with a console enabled, so you can start using commands right away.

All you need to do is to activate the console by pressing the “~” (tilde) key during play. This will bring up the console window, ready and waiting for your instructions. Simply type any of the codes found below and confirm with Enter. In most cases, the code will take effect instantly.

Common Cheats and Commands

To start off your cheating journey in Victoria II, here’s a handful of useful, commonly used cheats. If you’re planning to play around with cheats for a while, these should probably be a priority to try to memorize, so you don’t have to refer to the cheat sheet every time you play the game.

CommandEffectNotes
moneyGives your nation 1,000,000 currency.Use wisely to prevent inflation.
instantconstructionEnables instant construction of buildings and factories.Toggle on/off by typing again.
researchpointsGrants 100 research points.Use to speed up technology acquisition.
prestigeAdds 10 prestige to your nation.Useful for gaining rank faster.
revoltTriggers a revolt in a specific province.Requires province ID as a parameter.
addresearch [techname]Adds research at the specified name.Misspelling causes a crash.
blockadeBlockades a province.Requires naval control.
changeowner [TAG] [province id]Changes the current owner of a province to the specified country tag.Use country tag and province ID.
conquerall [country tag]Sets all enemy provinces under your control.Applies to the specified country tag.
debug allmoneyDisplays information for money transfers.Debugging only.
debug yesmenAI always accepts deals with you.Affects all AI players.
fowToggles fog of war on or off.No parameters needed.
goods [XXX]Gives specified goods and the same amount of money.Large values cause economic problems.
showprovinceidToggles province ID visibility in tooltips.Useful for province-specific commands.

Gameplay Enhancement Commands

Certain codes do not directly give players more power but instead can enhance the gameplay in some ways.

CommandEffectNotes
populationIncreases the population of your country.Can be used multiple times.
researchallInstantly completes all research projects.Unlocks all tech instantly.
inc militancyIncreases militancy in a specific province.Requires province ID as a parameter.
addleadersGenerates new military leaders for your nation.Helps in building strong armies.
debug cultureShows culture information for debugging.Useful for advanced players.
debug influenceSets Great Power influence to 100 for all countries.Deactivating returns influence to normal.
debug alwaysreformEliminates the one-month wait between reforms.Requires +50% upper-house reform support.
debug marketLogs price changes in the market.Toggle to turn on/off.
debug researchpoints [number]Adds specified number of research points.Use “rpoints [number]” as a shortcut.
reorgGives all units 100% organization and full strength.Affects all military units.
suppress [num]Adds suppression points to your country.Useful for quelling revolts.
teleportselectionto [province id]Teleports currently selected unit to the specified province.Useful for relocating armies instantly.
upperhouseInstantly triggers an upper house reelection.No parameters needed.

Event and Decision Commands

There’s also a bunch of codes that are focused on the events.

CommandEffectNotes
event [ID]Triggers a specific event.Replace [ID] with the event ID.
decision [ID]Activates a specific decision.Replace [ID] with the decision ID.
debug eventsLists all available events for debugging.Useful for finding event IDs.
event 1000Make Socialist government available.Government Type
event 1001Make Communist government available.Government Type
event 1002Make Anarcho-liberal government available.Government Type
event 1003Make Fascist government available.Government Type
event 2510Triggers Casus Belli – Cut Size.Casus Belli
event 2520Triggers Casus Belli – Humility.Casus Belli
event 2530Triggers Casus Belli – Place in the Sun.Casus Belli
event 2560Triggers Casus Belli – Patrimony.Casus Belli
event 3000Health Care reform with 30% support.Reforms
event 3400Unemployment Subsidies reform with 30% support.Reforms
event 350030% in favor of Trade Unions reform.Reforms
event 3600Safety Regulations reform.Reforms
event 14000Trade Policy debate in election campaign.Election Campaign
event 14020Religion debate in election campaign.Election Campaign
event 14030Citizenship debate in election campaign.Election Campaign
event 14040War debate in election campaign.Election Campaign
event 1800010.0 Socialist representation in Upper House.Upper House
event 180105 Liberals and 2 Conservatives added.Upper House
event 1802020.0 Liberals representation.Upper House
event 1805020.0 Liberal representation.Upper House
event 1100Gold Rush event.Miscellaneous
event 60120Annexation Event.Miscellaneous
event 23400Host the Olympics.Miscellaneous
event 23450Win a Nobel Prize.Miscellaneous

Advanced Commands

You can also use some more advanced commands – here are the available ones.

CommandEffectNotes
debug allEnables all debug information.Useful for testing and troubleshooting.
changeowner [TAG] [PROV]Changes ownership of a province.Replace [TAG] with the country tag and [PROV] with the province ID.
tag [TAG]Switches control to a different country.Replace [TAG] with the country tag.
spawnunit [TYPE] [PROV]Spawns a specific unit in a province.Replace [TYPE] with unit type and [PROV] with province ID.
annex [TAG]Annexes another country.Replace [TAG] with the country tag.
teleportselectionto [PROV]Teleports the selected unit to the specified province.Replace [PROV] with the province ID.
revolt [PROV]Triggers a revolt in the specified province.Use province ID as a parameter.
debug invent [invention]Instantly unlocks the specified invention.Replace [invention] with the invention name.
goods [XXX]Provides the specified amount of goods and money.Large amounts can cause economic issues.
debug alwaysdiploProvides unlimited diplomats.Use for diplomacy testing.
debug influenceFixes Great Power influence at 100 for all countries.Deactivating resets influence to normal.

Best Practices and Warnings

Using console commands and cheats can easily break the balance of the game and may result in having a different experience than what was intended by the developers. Excessive use of codes may lead to quick burnout and boredom as it removes any possible challenge the game would have to offer.

Consider using codes in moderation or when you’re already so familiar with the game that you need to find yourself new ways of entertainment, such as being able to focus on certain parts of the game without the need to care about others.

Most codes should take effect immediately after being entered, but some may need a reload of the save or a restart of the game.

Conclusion

Whether you’re a veteran who needs to find a way to squeeze a little bit of extra fun out of this amazing game or an inexperienced player who needs some extra help to get better without getting discouraged, codes can do that and more if used in moderation.

Hopefully, our guide proved to be useful – now you’ve got new tools to make your Victoria II journey even more enjoyable, so go ahead, and give them a try.