BioShock 4's Long Development: Take-Two CEO Talks Quality Over Speed
Take-Two CEO Strauss Zelnick explains why BioShock 4 is taking so long, stressing the company’s commitment to quality over quantity...
The third and possibly final installment in the BioShock series is set in the airborne city of Columbia, once a proud accomplishment of United States government and symbol of American power and superiority, now an independent battleship-like airborne city-state. Discover the steampunk flying city embroiled in a racial and social class internal conflict that symbolizes the American Civil War. Become Booker DeWitt, a man sent to Columbia to find and rescue a woman called Elisabeth, who holds many secrets crucial for the ultimate fate of Columbia in an infinite number of realities.
Take-Two CEO Strauss Zelnick explains why BioShock 4 is taking so long, stressing the company’s commitment to quality over quantity...
Steam, gears, flying vehicles, and timeless Victorian style. This is Steampunk – an alternative version of history and technology development…
Thanks to video games, we have a chance to feel what it would be like to swing around the skyscrapers...