Snarky title, smiley writer.
Despite the rather dismissive title (not my fault Games Workshop in their wisdom sprays their Warhammer 40k license around like so much promethum on Orks), it’s always good to see a new WH40k game coming from an established and tested developer.
This time the honour falls to Cyanide Studios who will develop Space Hulk: Tactics. Published by Focus Home Interactive in some kind of future (hopefully before Horus’ rebellious phase), it will be your classic Space Hulk, but with cards.
In other words: a tactical game of hide-and-destroy between armor-clad Space Marines and bug-like Genestealers played in tight corridors of eponymous space hulks: huge ships which have spent centuries adrift in space, collecting dust and occasional deadly hitchhiker. As for the cards, let the official release at Cyanide website do the talking:
Cards give more ways to customize your squad before a match, and allow you to turn the tides of battle with abilities that trigger game-changing effects when used at the right moment.
It sounds pretty nice, although one wonders when the Imperial Guard will get some proper recognition. Dawn of War: Winter Assault and pretty badass Guards in WH40k: Space Marine aren’t enough to scratch that itch.