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From day one, Assassin’s Creed Shadows has delivered a solid gameplay experience and advanced mechanics — but let’s face it, there’s always something that could be better.

Gone are the days when we had to live with bugs, glitches, or clunky systems until a re-release came out (if ever). These days, developers work hard to tweak and improve their games in real time, listening closely to player feedback.

The most recent result of that effort? Assassins Creed Shadows update 1.0.5 — a patch that fine-tunes the parkour and movement system, and introduces a few cool new features. Here’s what’s new.

Why Parkour Matters in Assassin’s Creed

Assassin’s Creed Shadows is the latest — thirteenth — mainline entry in Ubisoft’s legendary stealth-action franchise. As the name suggests, these games are all about following the lives of members of an ancient brotherhood of assassins. And assassins, of course, need to move quietly, quickly, and unseen.

That’s where stealth gameplay and parkour mechanics come into play. These elements let us sprint across rooftops, vanish into the shadows, tail our targets, and strike when least expected — all without being noticed.

Over the years, parkour has become a signature feature of the AC series — something we expect to feel intuitive and smooth. So when those mechanics don’t quite hit the mark (or worse, feel like a step back from previous games), fans notice it right away.

What’s Changing in Shadows

Title Update 1.0.5 brings a bunch of much-needed adjustments — most notably to the parkour system. One key addition is a new vertical jump that lets both protagonists leap and grab onto any ledge more reliably. Sprinting into a parkour sequence also feels more responsive, and the team has improved both side and backward jumps for a smoother flow.

Overall, parkour now feels more natural, more fluid, and way more satisfying — whether you’re exploring rooftops or making a quick getaway.

AC Shadows Title Update 1.0.5 – Release Notes
byu/Ubi-AssassinsCreed inassassinscreed

But that’s not all. Beyond improving movement mechanics, the update adds new features to the photo mode — including time-of-day controls, new poses and emotes, headgear toggles, and extra photo-editing options. Ubisoft also squashed a few bugs tied to controls and character behaviour that players had flagged.

On top of that, the latest updates include a crossover with Dead by Daylight (new missions and gear), a set of items inspired by the indie hit Balatro, and access to the newly unlocked quest “Thrown to the Dogs”.

Developer Comments

Ubisoft has been a major player in the gaming world since the ‘90s — known for delivering high-quality titles and building memorable franchises like Far Cry, Tom Clancy’s, and, of course, Assassin’s Creed. So it’s no surprise they’re working hard to maintain their reputation — especially after Shadows faced some early criticism and mixed reactions.

That said, the dev team is clearly doing what it can to respond. They’ve been actively listening to feedback, acknowledging concerns, and pushing out patches to address the issues players have flagged. These updates aren’t just about fixing what’s broken — they’re about refining the experience and keeping the game evolving.

Fan Expectations

More updates are definitely on the horizon. Some bugs take time to fix, and others don’t become clear until thousands of players have had their hands on the game. One thing is certain, though: Ubisoft is committed — both to the game and to its community.

So while we wait to see what the fourteenth entry in the Assassin’s Creed saga will bring, there’s no doubt that Shadows will continue to grow and improve — with more polish, more features, and more reasons to keep playing.

Source:

  • https://www.reddit.com/r/assassinscreed/comments/1kvx3f6/ac_shadows_title_update_105_release_notes/