Image credit: ATLUS

While much of the gaming industry continues to face layoffs and restructuring, Atlus is moving in the opposite direction.


Metaphor: ReFantazio

Metaphor: ReFantazio

Release Date: October 11, 2024

Genres: Role-playing (RPG), Adventure, Turn-based strategy (TBS)


The company has announced salary increases and reduced overtime, aiming to improve working conditions and long-term team stability.

TL;DR – Atlus Workplace Changes
  • Salary increase: ~15% for employees
  • New grad pay: 300,000 → 330,000 yen
  • Overtime reduced: 30 → 20 hours
  • Goal: Better retention & less crunch

More Cash, Less Crunch

Starting in April 2026, Atlus is introducing several key changes to compensation and workload:

ChangeDetails
Base Salary IncreaseAverage +15% across employees
Graduate Starting Salary300,000 → 330,000 yen
Overtime Reduction30 → 20 hours
Key Shift: Atlus is directly addressing both compensation and crunch culture at the same time.

What This Means for Developers

These changes are more than just financial—they impact how games are made.

  • Higher pay improves retention
  • Less overtime reduces burnout
  • Stable teams improve long-term project consistency

With fewer disruptions and less fatigue, teams can maintain a steady development pace—critical for large-scale RPGs that take years to complete.


The Western Context

Atlus’ decision stands out against a backdrop of ongoing layoffs across Western studios.

Recent cuts at companies like Warner Bros. Montréal highlight a broader trend:

  • Studio downsizing
  • Project cancellations
  • Frequent restructuring
Contrast: While many studios are cutting staff, Atlus is investing in them.

Persona 5 Royal

Persona 5 Royal

Release Date: October 21, 2022

Genres: Role-playing (RPG), Turn-based strategy (TBS), Adventure


Japan vs. The West

This move reflects a broader regional trend.

  • Japan: Focus on stability and retention (Atlus, Sega, Capcom)
  • West: Frequent layoffs and shifting team structures

Rising living costs in Japan have pushed companies to improve working conditions, while Western studios continue to struggle with long dev cycles and financial pressure.


The Business Logic Behind It

This isn’t just goodwill—it’s strategy.

  • Successful recent releases provide financial stability
  • Retaining talent reduces onboarding and training costs
  • Stable teams avoid production slowdowns

Keeping experienced developers means fewer disruptions and better continuity across projects.


Protecting Key Franchises

Atlus relies heavily on its core IPs:

  • Persona
  • Shin Megami Tensei
  • Metaphor: ReFantazio

These franchises depend on specialized knowledge and long-term creative direction, making developer retention critical.

Reality: Losing key developers can disrupt entire franchises—not just projects.

Shin Megami Tensei V: Vengeance

Shin Megami Tensei V: Vengeance

Release Date: June 14, 2024

Genres: Role-playing (RPG), Adventure, Turn-based strategy (TBS)


Future Implications

Atlus’ approach could influence how studios operate moving forward.

  • Better working conditions attract top talent
  • Long-term teams improve development quality
  • Reduced turnover lowers project risk

If successful, this model could become a benchmark for sustainable game development.


Final Thoughts

In an industry dominated by layoffs and uncertainty, Atlus is taking a rare and notable step in the opposite direction.

By investing in its developers, the company is betting that better conditions lead to better games.

If that pays off, don’t be surprised if more studios start following the same path.