Early Access participants still waiting for those glorious additional FPS.

Just before the Christmas Day of Infamy’s developers informed that another milestone was reached and now the game moved from Alpha to Beta stage. Various major features and tweaks were introduced to start this phase.

There are full statistics now available in players’ profiles. Users now gain ranks displayed both via profile and character model’s patchwork. Units, a form of vanity items, is also added with a unique set prepared for the Early Access gamers.

Day of Defeat-inspired map Saint-Lô, new weapons and air support were also added. We hope that the future build will improve the framerate (check the trailer above), but except that there’s lots to be excited about.