Ubisoft released a For Honor roadmap for the next few months and there are a couple welcome changes ahead.

The most important one is the introduction of dedicated servers. Currently, players connect directly with each other. While it isn’t a problem in 1 on 1 duels the bigger the match the worse the connection. Damien Kieken, the game’s director, put it this way:

“…the main reason for us, is that we want to improve the stability of the matches on 4v4, and we want to have an architecture that is more long-term, that could help us more in the future for the things we want to do next. And then you have some very simple examples; with dedicated servers, you don’t have session host migration anymore, so there is no game pausing when somebody leaves the session. You won’t have to manage your NATs. You don’t have to check your NAT if you want to play with a friend or things like that. So it will also help greatly the overall experience of the player, from matchmaking to the game session itself, to playing with friends, and things like that.”

The devs decided to give us plenty of other new stuff to get happy about, divided into two seasons:

Season 3 of the game – between August and November of this year will bring us regular updates to the game as well as new duel tournament feature, 2 new heroes, and 2 new maps. The level cap will be raised and a wide selection of items added.

Season 4 – between November this year and February 2018 – will focus on 4v4 matches and modes while at the same time adding 2 new heroes and maps. Also, a plethora of new items to utilize.

For Honor was a surprising hit when it came out. A completely new IP happened to be a multiplayer marvel with hard but fair fights. The game is out now.