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After the incredible success of The Witcher 3 there is a lot of hype surrounding CD Projekt Red’s next big budget production—Cyberpunk 2077. With hype, and prolonged production, also come many questions. When is the release? What is the game about? Can my PC handle it? We are here to answer all the most important questions about the upcoming first-person urban RPG.
What is the game going to be like?
At this time the release date is yet to be revealed, with 2019 being as likely as 2020. CD Projekt Red is scheduled to be at E3 2019, however, so we can probably expect some announcements to happen there.
There is no information yet, we will post an update the moment pre-orders are available for purchase.
The first trailer for CDPR’s Cyberpunk game was shown in 2013, three years before the release of The Witcher 3, and one year after The Witcher 2. After several years of silence, then next trailer arrived in 2018, leading up to a marked increase of marketing activity.
At the time of writing, it still is very much being developed, but active works have reportedly began after CDPR has completed Blood and Wine, the second and last expansion for The Witcher 3. It means that the works have begun sometime around Q2/Q3 of 2016.
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It is described as a first-person RPG by the developers. It is most likely going to share substantial similarities with games like Deus Ex, especially its modern instalments—Human Revolution and Mankind Divided.
It’s going to mix tense action sequences with diplomacy and guile by means of stealth and hacking abilities.
CP2077 is going to tell a story of V, a up-and-coming mercenary trying to make his or her name and life in the setting’s iconic metropolis: the Night City. It is a city ruled by megacorporations, where people live on sky-scraping blocks, and cybernetic enhancements are an ever-present reality of life.
It is a brutal and uncaring place, a perfect area of operation for a merc looking for credits (here called ‘eddies’, short for Eurodollars) and contacts.
Cyberpunk’s iconic setting is Night City, a city founded in the 1990s which grew to be a diverse place where corporations worked their way towards holding more and more executive power. The game’s events take place over fifty years after the open corporate war was waged on the streets and the towers of Arasaka corp were nuked.
There is going to be a lot of dialogues, although at this point it remains unknown how robust the available options will be and how much impact they are going to have on the story. We do know that conversations will not be separate interactive, Mass Effect-like cutscenes. You’ll be free to move around and pick a response when you look at your interlocutors.
Combat in CP2077 is going to be very close to a highly dynamic first-person action game. You’ll be able to use a wide arsenal of weapons and a variety of manoeuvres to gain the edge of your enemies. What we know now is that there will be both mundane guns, and hi-tech treasures like the smart rifle, which fires homing bullets. Your implants and stims will also change the way you fight, unlocking moves like lifting a car to use it as cover, scan enemies for weak points, or enable limited bullet time.
An interesting choice is that attacks with result in numbers floating out of NPC, like they do in many action-RPGs, showing how much damage your hit did to the target.
For now we know for sure that you’ll be able to hack into enemies to disable their weapons, or mess with other systems. The gameplay demo showed that at least sometimes you’re going to have a handler netrunner supporting you from a remote location.
It is very likely that it will have an appropriate, navigable visual representation in line with the original tabletop RPG’s lore.
The gameplay demo showed a bit of what the character creation is going to work. Like in a Mass Effect game you’ll be able to choose options from sets of backstory for V, things like your protagonist’s reasons to come to Night City, a defining event in their life etc. The gameplay demo presented three sets of three, but like everything in the demo: it is subject to change.
You’ll also be able to define the values of V’s stats:
You’re going to have some degree of control over V’s appearance, although the demo did not go into detail about this. There certainly are sliders for facial features, the degree to which they’ll allow us to decide what V looks like in uncertain.
The developers of CP2077 are CD Projekt Red, the creators of The Witcher trilogy.
CD Projekt Red is aiming to release Cyberpunk 2077 for PC and the current generation of consoles: Xbox One and PlayStation 4.
A $60 is a very likely price for a triple-A game, although at the time of writing no official information is available.
Since The Witcher 2: Assassins of Kings CD Projekt Red has been using their own engine. Cyberpunk 2077 is going to be built on its last iteration, called REDengine 4.
Since the development is still underway the system requirements aren’t locked, but CDPR revealed the specifications of the PC used to play the gameplay demo.
It is almost certain that the final and optimised product will run on less powerful machines.
CDPR’s upcoming game is based on the Cyberpunk 2013 and Cyberpunk 2020 systems, albeit with assistance from the original game’s author Michael Pondsmith the storyline is moved over fifty years forward to 2077. It’s going to use the events hinted at and described in the CP2020 source books as a jumping point for determining the state of the world and Night City in particular.
In the original tabletop RPG with each cybernetic implant installed your character risked losing their humanity and suffer from an often violent cyberpsychosis when it dropped too low. So far it is unknown whether this is going to happen in CP2077, although the original cinematic trailer shows that the developers are well aware of this mechanic.
Like most, if not all cinematic used by CDPR in their games it was a creation of the Platige Image studio headed by Tomasz Bagiński.
The song’s title is “Bullets”. It was written by Darius Keeler and Pollard Berrier and performed by Archive.
According to the game’s IMDb page the voice of the female player character in the English version is Cherami Leigh, and the Polish voice of Geralt of Rivia from The Witcher is rumoured to be cast. That’s the extent of information on the cast available at the time of writing.