Image credit: Moon Studios

Console players, don’t worry – you haven’t been forgotten.


No Rest for the Wicked

No Rest for the Wicked

Release Date: April 18, 2024

Genres: Role-playing (RPG), Strategy, Adventure


Moon Studios has officially confirmed that No Rest for the Wicked is still coming to consoles, even as the game continues evolving in Early Access.

TL;DR – Key Info
TopicWhat to know
Console versionsStill in development
Full releaseComing with version 1.0 (no date yet)
Sales1.7 million copies sold
Future price$60 at full launch
StatusEarly Access (Steam)

No Rest for the Wicked Console Version Confirmed

If you’ve been waiting to play No Rest for the Wicked on PS5 or Xbox, there’s finally some reassurance.

In a recent anniversary update, Moon Studios confirmed that console versions are still in development and very much part of the plan moving toward the game’s 1.0 release.

The devs made it clear:

“We’re hard at work toward 1.0. And console players, we haven’t forgotten you.”

That’s about as direct as it gets – no vague PR speak, just confirmation that console ports are coming later.


Why the Console Version Is Taking So Long

Let’s be honest – two years in Early Access is a long time. But in this case, it makes sense.

No Rest for the Wicked isn’t a small indie experiment. It’s a complex action RPG with:

  • Soulslike combat systems
  • Deep progression and loot mechanics
  • Ongoing content updates and reworks

Bringing that to consoles requires:

  • Performance optimization
  • Controller-focused UI redesign
  • Certification and platform testing

In short: they’re waiting until the game is ready, not rushing a broken port.


Early Access Success – 1.7 Million Copies Sold

Despite being unfinished, the game is already a hit.

Moon Studios revealed that No Rest for the Wicked has sold over 1.7 million copies – and that number keeps climbing.

That’s impressive for a game still in development and shows:

  • Strong player interest in hardcore ARPGs
  • Trust in Moon Studios
  • Solid word-of-mouth momentum

Worth knowing: The game’s price will increase to $60 at full launch, so Early Access buyers are getting it cheaper.


What to Expect From Version 1.0

While there’s no release date yet, the developers are clearly focused on delivering a complete, polished experience with the full launch.

That likely includes:

  • More story content
  • Expanded systems and balancing
  • Full console support

Given Moon Studios’ track record with the Ori series, expectations are high for a strong final release.


Should You Wait for Console or Play Now?

Play Now (PC)Wait for Console
Access the game earlyMore polished experience
Lower priceController-optimized gameplay
Frequent updatesComplete content at launch

If you’re on PC and want to jump in early – now is a good time.

If you prefer a polished, complete experience, waiting for the console version is the smarter move.


Final Thoughts

The message from Moon Studios is simple: No Rest for the Wicked on consoles is happening – just not yet.

With strong sales, ongoing development, and a clear path toward version 1.0, this ARPG is shaping up to be something special.

Now it’s just a matter of patience.