Oh, PUBG, you persistent beast, you.

In order to keep their servers and community clean of anyone illegally ruining other people’s time Bluehole has banned an ungodly number of people so far, and they aren’t even close to being done. In a post on Steam community forums the developers has stated that

This week, [they] performed a thorough gameplay data review of 10 million players and completed analysis of tens of millions of data logs. Through this exercise, [they] were able to identify over 100,000 instances of the new pattern related to use of cheat and now [they] have confirmed that it was clearly an attempt of compromising our game.

That’s another 100k people who will need to dish out the dough for a new copy if they want to keep playing. One wonders how much does it take for these folks to get the thint and go pester some other game. Given PUBG’s position on Steam charts, not nearly enough. Maybe we’ll live to see the day.

In other news, there’s also some balancing of the blue zone during gameplay proper, focused on tweaking the speed, delay, and damage dealt by the minty fresh wave of death.

  • Slightly decreased the waiting time of the blue zones in mid-to-late phase of a match
  • Slightly decreased the shrinking speed of the blue zones in mid-to-late phase (In this phase, blue zones will now move at a slower speed and the travel time of blue zones has slightly increased due to this change)
  • Slightly increased the damage per second of the last blue zone

That’s about it for now, but given Bluehole’s activity, there’s bound to be more PLAYERUNKNOWN’S BATTLEGROUNDS news next week. Hopefully ones more interesting than them identifying another batch of cheaters.