When push comes to shove things get nasty.

Seven: The Days Long Gone is an isometric RPG that, much in the vein of Divinity: Original Sin, gives you the ability to manipulate the game’s systems to achieve unexpected results in combat or otherwise.

Although marketed as a stealth focused game, its protagonist, Teriel, is no slouch when it comes to handling things in a fight. Take a look:

[yt url="https://youtube.com/watch?time_continue=110&v=K8Nuuep1zlc"]

He can wield different weapons, from dual swords to heavy axes, to ranged energy guns each giving him a distinct advantage on the battlefield.

There’s also focus on traps and explosives which can be used in a creative way to dispose of enemies and take control over the fight. There’s also the ability of sneak kills and assassinations from above all of which contribute to the action.

Seven: The Days Long Gone is out December 1.