The progression system needs more tweaking.
EA has endured quite a backlash about Star Wars Battlefront 2 focused primarily on the microtransactions in the game and the ridiculously mundane grinding process. Some steps have already been undertaken, but now the company says it is removing microtransactions until the game is well and balanced.
Today, we turned off in-game purchases for #StarWarsBattlefrontII. The game is built on your input, and it will continue to evolve and grow. Read the full update: https://t.co/asGASaYXVp pic.twitter.com/vQSOmsWRgk
— EA Star Wars (@EAStarWars) November 17, 2017
The fact that EA decided to cut the revenue stream right before the full launch when the income would probably be highest, is definitely a sign that it has been hit hard by the criticism.
It remains to be seen whether the game can find a right balance between sensible progression and microtransactions.
Star Wars Battlefront 2 goes live for everybody today, November 17.