First-person perspective, clumsy animation and interesting PlayStation Move usage.
Before it became PlayStation 4-powered horror narrative, Until Dawn was produced for the PlayStation 3. Months after the game’s release we are now able to see how it originally played with various major differences in both story and gameplay.
Of course, if you haven’t played Until Dawn and that’s on your “to do” list, you shouldn’t watch the video embedded below. For everyone else it’s an interesting example of video game process and the changes that occur during generation shifts: