Through some quirk of fate, this year is bringing no less than three spin-off games with titles themed around the idea of matching vibrations.
- August 2026 is the month of Resonance: A Plague Tale Legacy
- September 2026 is the release month for Control: Resonant
- October 2026 hosts Final Fantasy Resonance
None of them are a part of their corresponding main series, all of them share the defining part of the title, some of them think melee weapons are really cool.
This coincidence is too funny to be ignored. To celebrate this three-way crime against searchability in Google I’m going to tell you a little bit about each game, turning their resonance into a lovely, if amused, three-part harmony.
Let’s get vibing!
Table of Contents
Resonance: A Plague Tale Legacy
Set fifteen years before the events of A Plague Tale: Requiem, Resonance: A Plague Tale Legacy will follow Sophia on a formative journey of her life, long before she’s ever crossed paths with the de Rune family. Sophia is on a mysterious trip, drawn inevitably towards an island that had held the legendary Minotaur in the mythic era.
There might even be some resonance between a young smuggler in Medieval Europe and a mythic hero!
Unlike the two previous games in the series, Resonance is much more interested in letting you face your enemies in direct combat. Sophia is quite handy with the blade, and occasionally the game will flash two millennia back to a more mythic age, to a warrior with a very different style.
Resonance: A Plague Tale Legacy
Release Date: August 27, 2026
Genres: Adventure
Control: Resonant
While we’re waiting for Control 2 and the return of Jesse Faden, we’re going to get Control: Resonant, staring the other Faden, also armed with a supernaturally adaptive weapon. Unlike Control, which was confined to virtually infinite walls of the Federal Bureau of Control, Resonant lets you out to deal with whatever crisis twisted Manhattan into paranormal knots.
Where the original Control was mostly interested in ranged combat, Resonant keeps things up close and personal. Jesse had a shapeshifting gun, Dylan has a shapeshifting melee weapon, called the Aberrant. That’s a pretty good excuse for building a combat system friendly to Devil May Cry-style weapon swapping.
Between a cool weapon, cool powers, and the entire Manhattan experiencing the same spatial distortion The Old House did, there’s going to be a lot of weird fun to be had.
Control Resonant
Release Date: September 24, 2026
Genres: Role-playing (RPG), Hack and slash/Beat 'em up, Adventure
Final Fantasy Resonance
It’s wild it took this long for a new Final Fantasy game to be made in the HD-2D style. Creating this aesthetic is one of Square Enix’s greatest achievements of the past few years, so it was high time to bring it home, so to speak. Final Fantasy Resonance is the first Final Fantasy game made from the ground up in this remarkable style, bringing sprite-powered cinematic adventure bring the past to the future.
There’s even turn-based combat like in the good old days! As a non-numbered entry, Resonance does qualify as a spin-off, and so has a hard earned, important place on this small distinguished list. If you’ve been yearning for the FF series to return to its roots, but also look cool as hell, this is it.
Final Fantasy Resonance
Release Date: October 22, 2026
Genres: Role-playing (RPG), Adventure
Anything resonating with you yet?
It is very fun, and quite funny, that three series would resonant like that, despite not having all that much in common, and that we’re getting them at a pace of one per month for three months. Sometimes things just align perfectly.
If you’d like this sonorous alignment in your library, do check the offers on our Marketplace!