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METAL GEAR SOLID V: The Definitive Experience

METAL GEAR SOLID V: The Definitive Experience

Metal Gear Solid V: The Phantom Pain is a stealth game developed by Kojima Productions and published by Konami Digital Entertainment. Directed the Metal Gear Solid series designer Hideo Kojima, Phantom Pain is the fifth ...
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OMETAL GEAR SOLID V: The Definitive Experience

Metal Gear Solid V: The Phantom Pain is a stealth game developed by Kojima Productions and published by Konami Digital Entertainment. Directed the Metal Gear Solid series designer Hideo Kojima, Phantom Pain is the fifth main installment of the legendary saga of the elite soldier and spy, operating under codename “Snake”. The action takes place in 1984 during the Soviet-Afghan War and features characters known from previous Metal Gear Solid games, including Snake’s longtime adversary, Revolver Ocelot. 

Master the stealth gameplay

MGS V features the core stealth gameplay the series is known for. As Punished “Venom” Snake, the player must sneak their way through enemy-guarded locations, moving from cover to cover to avoid detection. Snake can also employ various methods of concealing themselves from the enemy, such as using the iconic cardboard boxes.  Like other installments of Metal Gear Solid, The Phantom Pain emphasizes non-lethal ways of dealing with the enemy, such as taking them down with chokeholds and tranquilizer darts.

Stealth in MGS V

Open world mechanics

The Phantom Pain is set in an open world based on the Soviet-Afghan war era Afghanistan. The player can travel the world on foot and horseback, as well as using different types of vehicles, such as jeeps and tanks. During gameplay, Snake can summon A.I. companions to help him. These companions include Quiet, a silent sniper with paranormal skills, an armored horse, mobile weapons platform capable of laying the suppressive fire, and a trained wolf pup, helpful in some scenarios.  The game features base-building mechanics, where the player can develop and upgrade weapons and items as well as recruit personnel from captured prisoners.

The story of a Snake

It’s the year 1984, the heat of the Soviet-Afghan War. Big Boss wakes up from a 9-year coma, caused by events in Metal Gear Solid V: Ground Zeroes. As Venom Snake, he joins the Diamond Dogs - a group of mercenaries and travels to war-torn Afghanistan and Angola-Zaire border to find the ones responsible for the destruction of Militaires Sans Frontières. Along the way, he is reacquainted with Revolver Ocelot, his former adversary, and Quiet, a sniper woman with supernatural abilities. Snake soon discovers that the events that put him in the coma were a coverup for the creation of a new Metal Gear engine.

Solid Snake with a gun

Metal Gear Multiplayer

Metal Gear Solid V features a multiplayer system, divided into two modes. A new Metal Gear Online, where up to 16 players compete in different modes, based on tactical warfare, and gather reward points they can spend on customizing their character. The other mode is an expended base-building system in the single-player campaign, where the player’s Forward Operating Base might be attacked by other players, who will want to steal the resources gathered by that base. The player’s job is to protect the valuables from being taken.  

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