Slasher's Keep
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Slasher's Keep Preisvergleich
Slasher's Keep PC
- PlattformSteam
- TypGeschenk
- RegionGLOBAL
Kann aktiviert werden in: ÖsterreichANGEBOTE VON 2 VERKÄUFER15.82 USD16.25 USDSlasher's Keep PC
- PlattformSteam
- TypGeschenk
- RegionEUROPA
Kann aktiviert werden in: ÖsterreichANGEBOTE VON 2 VERKÄUFER12.84 USD16.25 USDSlasher's Keep PC
- PlattformSteam
- TypGeschenk
- RegionNORDAMERIKA
Kann nicht aktiviert werden in: ÖsterreichANGEBOTE VON 1 VERKÄUFERN17.45 USDSlasher's Keep PC
- PlattformSteam
- TypGeschenk
- RegionJAPAN
Kann nicht aktiviert werden in: ÖsterreichANGEBOTE VON 1 VERKÄUFERN11.92 USD16.25 USDSlasher's Keep PC
- PlattformSteam
- TypSchlüssel
- RegionGLOBAL
Kann aktiviert werden in: ÖsterreichANGEBOTE VON 7 VERKÄUFER13.27 USD16.25 USDSlasher's Keep PC
- PlattformSteam
- TypSchlüssel
- RegionEUROPA
Kann aktiviert werden in: ÖsterreichANGEBOTE VON 2 VERKÄUFER33.16 USD
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Über Slasher's Keep
Slashers Keep is a first-person, roguelite dungeon crawler developed and published by Damian Schloter. The game combines melee combat, FPS elements, and procedural generation to create an immersive experience for players.
Plot
The story in Slasher's Keep is centered around the player character, who has been imprisoned in a mysterious and dangerous keep. The primary goal is to escape the keep by fighting through hordes of monstrous creatures and overcoming various obstacles. Along the way, the adventurer will uncover pieces of lore that help unravel the story behind the keep and its sinister inhabitants.
Gameplay
The gameplay in Slashers Keep focuses on navigating procedurally generated dungeons filled with traps, enemies, and loot. The roguelike element of the game means that each playthrough is unique, with randomly generated levels and varying enemy encounters.
Players can engage in both melee and ranged combat, with many weapons and abilities at their disposal. An interesting aspect of the game is its inventory system, which requires players to arrange their items in a grid-based layout, adding a layer of strategy and resource management. Upon death, all progress and items are lost, but some experience points and unlocked blueprints are retained, allowing for incremental character progression across multiple runs.
Key features:
- A drag-and-drop-based crafting system
- Procedurally generated dungeons
- First-person perspective
- Various traps to trigger and secrets to find