Sid Meier's Civilization VI – Vietnam & Kublai Khan Pack
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Sid Meier's Civilization VI – Vietnam & Kublai Khan Pack Comparación de precios
Sid Meier's Civilization VI – Vietnam & Kublai Khan Pack PC
- PlataformaSteam
- TipoClave
- RegiónGLOBAL
Puede activarse en: EspañaOFERTAS DE 16VENDEDORES5.98 EUR8.99 EURSid Meier's Civilization VI – Vietnam & Kublai Khan Pack PC
- PlataformaSteam
- TipoClave
- RegiónEUROPA
Puede activarse en: EspañaOFERTAS DE 5VENDEDORES5.62 EUR8.99 EURSid Meier's Civilization VI – Vietnam & Kublai Khan Pack PC
- PlataformaSteam
- TipoClave
- RegiónCIS
No se puede activar en: EspañaOFERTAS DE 1 VENDEDOR6.68 EUR8.99 EUR
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Acerca de Sid Meier's Civilization VI – Vietnam & Kublai Khan Pack
This new content pack introduces Bà Triệu as the leader of Vietnam and Kublai Khan as an alternate leader of either China or Mongolia. Includes the Vietnam civilization with Bà Triệu, the Voi Chiến unique unit, and the Thành unique building.
Civ Unique Ability
Vietnam’s unique ability is “Nine Dragon River Delta.” All land specialty districts can only be built on Rainforest, Marsh, or Woods tiles. Buildings on each type of tile receive either additional Science, Production, or Culture. This ability also allows Woods to be planted with the Medieval Faires civic.
Leader Unique Ability
Bà Triệu’s unique ability, “Drive Out the Aggressors,” provides additional Combat Strength for units fighting in Rainforest, Marsh, or Woods tiles; this bonus is further increased for tiles owned by Vietnam. Beginning a turn in Rainforest, Marsh, or Woods also provides additional Movement, which is also further increased for tiles owned by Vietnam.
Unique Unit
Vietnam features the unique Medieval era ranged unit, the Voi Chiến . This unit can move after attacking and has additional Movement. It is more expensive than the Crossbowman unit it replaces, but is stronger when defending and has greater sight. The Thanh unique district offers additional Culture for each adjacent district. Once Flight is researched, the district generates Tourism equal to its Culture output. It does not require Population and is cheaper to build than the Encampment district it replaces.