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Autodesk Inventor CAM Ultimate 2024

Autodesk Inventor CAM Ultimate 2024

The following changes have been made in the current Autodesk Inventor CAM Ultimate 2024 update:Changes for 2D ContourFixed possible linking issues in Contour2D when input contours contain arcs with the same center. Fixed...
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    O Autodesk Inventor CAM Ultimate 2024

    The following changes have been made in the current Autodesk Inventor CAM Ultimate 2024 update:

    Changes for 2D Contour

    • Fixed possible linking issues in Contour2D when input contours contain arcs with the same center.
    • Fixed a bug when "finishing feedrate" might not apply to last finishing path.
    • Fixed a case when Contour2D could fail to generate toolpath for narrow slots with ramp linking. 

    Changes for Blend & Flow

    • Fixed an issue in Flow operations where the toolpath might not be machined if the tilt angle was exceeded on a machine with limited axial motion. (#39642)
    • Added damping for toolaxis limits in Blend and Flow with a non ball tool. When the toolaxis hits the limit, it will decelerate to a stop rather than stopping suddenly. (#40955)
    • Fixed a possible holder gouge in Blend and Flow strategies with enabled "Trim" option in holder protection. (#42254)
    • Fixed a failed toolpath calculation in Blend which occured in some instances where machining boundaries were used. (#41413)
    • Fixed possible small gouges in Blend, Flow and Multi-axis contour. (#40975)
    • Added Blend toolpath joining in more cases if the endpoints are aligned. This gives fewer and more uniform linking paths. (#39983)
    • Fixed a bug which could result in an empty or incomplete toolpath for Flow. Fixed an issue related to duplicated paths in Flow. (#41394)
    • Fixed a case where Flow (Preview) could fail to calculate a toolpath with an unexpected error. (#40710)
    • Fixed trimmed toopath in undercut areas in Flow with enabled collison avoidance. (#40419)
    • Made improvements so that operations like Flow produces less gouging toolpaths. (#40388)
    • Fixed possible crashes in Blend (#40630, #40507)


    Changes for Milling 

    • Fixed an issue in which 2D Pocket could gouge the part when using Smooth Profile Ramp in some cases with very small arcs. (#42294)
    • Fixed an issue in which the wrong stock to leave was computed against "avoid surfaces". (#40513)
    • Fixed a possible issue with sub-sampling in Engrave so the toolpath will stay more than tolerance away from selected input curves. (#41035)
    • Improved the performance for Pocket3D. (#38796)
    • Fixed a case where an operation with the combination of selected machining boundaries and adding fillets could fail to generate a toolpath. (#40731)
    • Fixed an issue by preventing ConstScallop from going below Zlow when offsetFromAreas is being used. (#32387)
    • Fixed a possible crash in Spiral with enabled morph option when zero area boundaries are selected. (#36484)
    • Fixed possible crashes in Swarf (#37618, #35718), Trace (#38297), Scallop (#40956), Wrap (#41141), and others. (#41886)


    Changes for Turning

    Fixed an issue with certain turning grooving operations where the tool was not going down to the depth set by the inner radius. (#41284)

    Changes for User Interface

    • Fixed an issue which could cause a crash in some cases when changing the vector direction in Selection. (#38514)
    • Fixed an issue in which the Select button could be overlapped by other visual elements. (#43143)
    • Fixed a translation issue on the "About" page. (#41376)
    • Fixed a problem in operation dialogs where the text of an edit box was not being selected when tabbing into it. (#41820)

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