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FINAL FANTASY XIII & XIII-2 BUNDLE

FINAL FANTASY XIII & XIII-2 BUNDLE

The plot of both Final Fantasy XIII and Final Fantasy XIII-2 circulates around the events of a floating world called Cocoon – the authorities of which tyrannize the inhabitants of the city – and the region beneath it, Gr...
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O FINAL FANTASY XIII & XIII-2 BUNDLE

The plot of both Final Fantasy XIII and Final Fantasy XIII-2 circulates around the events of a floating world called Cocoon – the authorities of which tyrannize the inhabitants of the city – and the region beneath it, Gran Pulse. While in the first of the two games we are tasked with facing the evil forces wishing to drop Cocoon on Gran Pulse, part two puts us three years after that story.

FINAL FANTASY XIII & XIII-2 BUNDLE

Crystarium

The levelling system in both games included in this bundle is called Crystarium. Although there are no such typical things as distributing accumulated points in particular attributes of our characters, the Crystarium system is still quite complex. We are presented with six crystals, each of which stands for a different Paradigm and is further divided into ten levels. Each level contains several smaller nodes representing such things as bonuses to characters’ attributes (e.g. health, strength etc.), new skills and accessory slots. To advance down the path the player needs to accumulate Crystarium Points. Next levels of Crystarium are consecutively unlocked by advancing with the game plot.

Battle System 

FF XIII and FF XIII-2 differ a bit in terms of combat. Both titles base on the well-known to FF series formula of battling through selecting specific options from the battle menu. Those are, roughly speaking, an ordinary command to attack, an option to use characters’ special abilities or magic and, last but not least, command to use one of possessed items. The whole thing focuses on the so-called Active Time Battle system which is represented by the ATB bar. It is divided into a few segments that gradually fill over the curse of each battle. The player needs to keep an eye for it as any action taken during the combat costs some number of those segments. Both games let us also to control only one member of our team (the leader). The rest is controlled by the AI system. The only way we can influence their behavior is by giving them certain party roles (called Paradigms), such as White or Black Mage, Commando, Ravager, and so on.

The difference between the two games lies in the monsters we encounter. The world of FF 13 is filled with monsters freely roaming the map. If we want to engage in battle, we simply approach them. FF 13-2 however changes the system known from FF XI to FF XIII as our encounters with monsters here are more random. They simply attack us while we traverse the game world.

FINAL FANTASY XIII & XIII-2 BUNDLE

Enhanced for PC

The games this bundle offers have also been enhanced and optimized for PC to provide better gaming experience thanks to the full screen support and the possibility to play at 60 FPS. Now you can enjoy better visuals with the same story and the characters you like. 

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