Fantasy Grounds - Pathfinder RPG - Kingmaker AP 5: War of the River Kings
Fantasy Grounds - Pathfinder RPG - Kingmaker AP 5: War of the River Kings Comparación de precios
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Can two kings truly trust one another? King Irovetti, ruler of Pitax and potential rival to the leaders of the eastern Stolen Lands, opens his gates and hospitality to the lords of that realm. Within his city of shallow indulgences and crude decadence, he hosts a tournament ostensibly meant to foster friendship and peace, but fraught with dangers all its own. Is the King of Pitax’s good will sincere, or does he harbor a more sinister goal? And are the PCs fated to gain an opponent who commands not only a nation, but allies from a deadly other realm?
This module of Pathfinder Adventure Path continues the Kingmaker Adventure Path, and includes:
- War of the River Kings,” a Pathfinder RPG adventure for 12th-level characters, by Jason Nelson.
- A tour of the hollow wonders and grim shadows of the oppressed city of Pitax, by Mike Ferguson.
- Merciless insights into the iron-shod doctrine of Gorum, god of battle, by Sean K Reynolds.
- Pathfinder Ollix Kaddar’s adventures in the gladiator pits of Tymon in the Pathfinder’s Journal, by Steven E. Schend.
- Four new monsters, by Julian Neale and Sean K Reynolds.
Pathfinder Adventure Path is Paizo Inc's monthly full-color adventure. It contains an in-depth Adventure Path scenario, stats for about a half-dozen new monsters, and several support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.
This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:
- All maps resized and set up with a preset grid to make combats easy to manage
- Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
- Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.
- Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
- All the images and handouts from the book available to share with your players as you need them
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