Europa Universalis IV: The Cossacks
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Europa Universalis IV: The Cossacks Price Comparison
Europa Universalis IV: The Cossacks PC
- PlatformSteam
- TypeKey
- RegionGLOBAL
Can activate in: United StatesSPONSORED6.88 USD23.39 USDEuropa Universalis IV: The Cossacks PC
- PlatformSteam
- TypeGift
- RegionGLOBAL
Can activate in: United StatesOFFER FROM 1 SELLER29.70 USDEuropa Universalis IV: The Cossacks PC
- PlatformSteam
- TypeGift
- RegionLATAM
Can't activate in: United StatesOFFER FROM 1 SELLER29.70 USDEuropa Universalis IV: The Cossacks PC
- PlatformSteam
- TypeKey
- RegionRU/CIS
Can't activate in: United StatesOFFERS FROM 5 SELLERS4.06 USD23.39 USDEuropa Universalis IV: The Cossacks PC
- PlatformSteam
- TypeKey
- RegionEUROPE
Can't activate in: United StatesOFFERS FROM 4 SELLERS7.25 USD23.39 USD- 18.16 USD23.39 USD
6 out of 6 items
About Europa Universalis IV: The Cossacks
The Cossacks is the sixth major expansion for Europa Universalis IV and focuses on Hordes and Eastern Europe. This addition allows you to plunder your neighbours as a horde in order to keep your tribes loyal and raze their lands to gain power to advance in technology or reform into a settled nation.
The Cossacks
The internal politics of nations is brought to life with the Estates, representing powerful interests such as the Magnates of Poland-Lithuania and the eponymous Cossacks of the steppe. More detailed control over the cultures and natives living in your nation and the ability to work more closely with your AI allies and understand their goals will let you bring out your inner Peter the Great.
Key Features
- Estates - Unlock the Cossack Estate, with their own demands, interactions, and ability to form their own playable Cossack nations
- Diplomatic Feedback - Adds the ability to interact much more deeply with the AI
- Tengri - New religion mechanics focusing on Syncretism.
- Horde Unity and Razing - Hordes must attack their neighbors to secure plunder in order to keep the tribes happy
- Advanced Culture Change - Adds the ability to choose what culture you want to convert
- Native Policies - Adds the ability to set your policy towards the natives in your colonies
- Improved Espionage - Two new spy actions allowing you to study the technology of more advanced countries
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