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Pixel Game Maker MV -2D Side-scroller Shooting Game Sample Project

Pixel Game Maker MV -2D Side-scroller Shooting Game Sample Project

This sample game is a simple 2D side-scroller shooting game. Please use the objects for reference. All materials included in this project can be used freely.Your vehicle can fire normal shots and perform a close-range at...
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Over Pixel Game Maker MV -2D Side-scroller Shooting Game Sample Project

This sample game is a simple 2D side-scroller shooting game. Please use the objects for reference. All materials included in this project can be used freely.

Your vehicle can fire normal shots and perform a close-range attack combined with a dodge technique, and you can also capture enemies and use bombs for wider-ranged attacks as well.

If your energy hits 0, you'll have to restart from the beginning of the stage, but if you're touching a flag, you can restart from that point.

Your score, energy level, and number of bombs are displayed onscreen.

Pixel Game Maker MV -2D Side-scroller Shooting Game Sample Project

How to Level-up and Enhance Your Vehicle

  • Each time you defeat an enemy, there is a chance you will receive a power-up item. Touch it for something cool to happen to your vehicle.
  • Energy Restoration
  • Attack Power-up
  • +1 Bomb
  • The above are the available power-ups.

Attack Power-up

  • There are three levels to attack power-ups.
  • 1st Level: Low-speed, low-power shots
  • 2nd Level: Higher-speed, higher-power beam-style shots.
  • 3rd Level: Laser attack which fires forward, covering a wider range. There is a time limit to this level, and after a set amount of time it will be reverted to Level 2.

Stage Details

  • The first stage is set up like a vertical cave, with two types of enemies appearing.
  • Make it to the deepest level to clear the stage.
  • The second stage features an industrial-style background, and features two new types of enemies not appearing in the first stage, as well as one boss enemy.
  • Defeat the boss to clear the stage.

Controls (Xinput-compatible controllers)

  • Up/Down/Left/Right: Move
  • B: Normal Shot
  • Y: Close-range Attack (combined with Dodge)
  • X: Bomb
  • A: Capture Enemy (optional when touching an enemy)

Controls (Keyboard)

  • Cursor keys: Move
  • Space bar: Normal Attack
  • C key: Close-range Attack (combined with Dodge)
  • X key: Bomb
  • Z key: Capture Enemy (optional when touching an enemy

Development Environment

  • Ver.1.0.4.2
  • *Bugs may occur when using other versions.

Stored Area

  • Select "Sample" to display the sample project.
  • If it is not displayed, please try uninstalling and reinstalling.

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