AGFPRO 1.1 is a comprehensive toolset designed to provide game developers and enthusiasts with a powerful and rapid level creation, terrain/vegetation editing, lighting and atmosphere system. AGF is an independent produc ...
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Axis Game Factory's AGFPRO & PREMIUM Bundle includes:
Axis Game Factory
Axis Game Factory Premium
Języki
angielski
Ograniczenia wiekowe
Informacje prawne
AGFPRO 1.1 is a comprehensive toolset designed to provide game developers and enthusiasts with a powerful and rapid level creation, terrain/vegetation editing, lighting and atmosphere system.
AGF is an independent product that empowers users to create game levels and environments for many types of game genres, and the AGFPRO 1.1 PREMIUM version is also designed to work in concert with the Free and Pro versions of the Unity 4 game engine to allow further customization and game publishing. AGF runs on the PC, MAC and LINUX systems.
AGF allows developers to rapidly create game maps, sculpt terrain and design levels quickly and easily. With over 500 assets pre-stocked in the warehouse, along with 28 pre-set themes and 8 sample maps, developers and enthusiasts can begin creating levels in minutes. AGFPRO 1.0 PREMIUM includes all of the necessary plug-ins, scripts and shaders to allow users the ability to import AGF scenes into Unity4.
Key features:
User-Friendly Project Creation Wizard Extensive library of pre-set themes for immediate level design Themes include lighting, atmosphere, terrain, vegetation, & water pre-defined
Intuitive User Interface with "Radial Menu" to expedite workflow Drag and reorganize windows to customize UI On & Off feature quickly hide menus
Advanced Terrain Creation System Adjustable: terrain size, splat map & vegetation detail resolution Supports terrains from 100ms to 2,000ms
Paint, Sculpt and Plant vegetation individually or simultaneously Toggle: terrain visibility, painting, sculpting, planting
Sophisticated Brush Support Extensive brush library with adjustable brush size, rotation, power, blend
Real Time Terrain Deformation and Painting System with Tri-Planar Texturing with Normal Maps Toggle between tri-planar shader & simple Intuitive Terrain "Snap to Grid Height" to set terrain Numeric input and readout of terrain height at specific locations
Tri-Planar Shaders and Texturing
Shader automatically maps terrain inclines with user defined texture
Over 40 textures included with Normal Maps
Terrain Texture Color Tinting Feature
Change individual textures or batch
Change terrain textures quickly and update in real-time
Advanced Vegetation System
Adjustable vegetation density & distance, unlimited layers
Set vegetation min. width, height & color spectrum
Advanced Global Vegetation Editor
Globally change vegetation color saturation, value, size, minimum width & height, color spectrums
Fully featured lighting and atmosphere configuration allows quick real time and runtime customization
Customized Lighting System
Key, Fill, Back, and Ambient light sources
Set light colors, flares & shadow configurations
Fog System
Global and simple fog with a variety of parameters: density, falloff, color and distance
Set fog haze, density, distance, color, height and falloff
Skyboxes – Select skybox cube maps with the ability to apply rotation & tint
Beautiful water system with sliders for wave direction, speed, intensity, refraction/reflection color and foam properties
Geometry Brush System
Create unlimited sets of geometry brushes
Brushes function as an independent layer to edit
Set min/max scale range
Randomly rotate X, Y, Z coordinates
Align to Normal
Spray geometry from camera view direction
User-friendly file saving thumbnail generation for scenes when saved
Extensive Presets to quickly start scenes (28 included)
Create custom presets and share with friends
Independent Pre-Fab Mode to create complex collections of assets outside of your scene
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