Secret Agent Wizard Boy and the International Crime Syndicate
Use magic spells and military surplus explosives to topple an evil crime syndicate hidden beneath a prestigious wizarding school. Learn spells, engage in espionage, and spread lore-unfriendly chaos.
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Porównanie cen Secret Agent Wizard Boy and the International Crime Syndicate
Secret Agent Wizard Boy and the International Crime Syndicate PC
- PlatformaSteam
- TypGift
- RegionGLOBALNY
Można aktywować w: PolskaOFERTA OD 1 SPRZEDAWCY11.00 EURSecret Agent Wizard Boy and the International Crime Syndicate PC
- PlatformaSteam
- TypKlucz
- RegionGLOBALNY
Można aktywować w: PolskaOFERTY OD 0 SPRZEDAWCÓWBrak na stanie
2 z 2 pozycji
O Secret Agent Wizard Boy and the International Crime Syndicate
Secret Agent Wizard Boy is going undercover again to topple the international crime syndicate S.P.I.D.E.R, operated by evil wizard headmaster Grumblemort! He must use his wits to infiltrate Grumblemort's prestigious wizarding school and reach a mysterious vault deep within the castle. Or, he can instead choose to ignore his mission entirely and use knowledge of spells and espionage to wreck havoc and destruction on his fellow students.
Secret Agent Wizard Boy and the International Crime Syndicate is a comedic sandbox with a complete lack of safety nets or boundaries. Players are free to indulge in the full abject chaos of untethered physics simulations and uncontainable emergent gameplay, using a toolkit of magical spells and items to solve problems in ways we cannot hope to balance against.
Wizard Boy can also team up with other Wizard Boys in cooperative(?) multiplayer (up to 4 players) to explore (blow up) the castle together and thwart the evil International crime syndicate S.P.I.D.E.R once and for all!
Key Features
- A multitude of spells to learn and inflict on others
- Chaotic, barely contained physics-based mayhem
- Open-ended goals to accomplish (or ignore) however you see fit
- Online co-op, although actual cooperation is unlikely
- Retro-themed third person action, straight from the days of Unreal Engine 1
- Landmines and other non-magical ordnance
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