Standard Edition includes:
- Base Game
Platform: Steam
Cannot be activated in United States
Region: EUROPE
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Onimusha: Way of the Sword is a single-player samurai action game from Capcom, starring Miyamoto Musashi in dark-fantasy Edo-era Kyoto. Master sword combat, wield the Oni Gauntlet, and defeat deadly Genma.
Standard Edition includes:
Onimusha: Way of the Sword is a single‑player swordplay action game developed by Capcom, set in a dark‑fantasy version of Edo‑era Kyoto. Play as Miyamoto Musashi, wield the Oni Gauntlet, and battle the supernatural Genma in intense samurai combat.
Onimusha: Way of the Sword is built around close‑range sword combat in which positioning, observation, and timing play an important role. Musashi can attack Genma directly, parry incoming blows, use defensive maneuvers, and unleash special techniques when an opportunity appears. Rather than relying only on constant attacks, battles encourage players to read enemy movements and react at the right moment. The Oni Gauntlet gives Musashi supernatural abilities that complement his swordsmanship, letting him absorb souls from defeated enemies and use Oni‑related powers such as Oni Vision while progressing through hostile areas of Kyoto, with encounters ranging from fights against groups of Genma to confrontations with dangerous individual opponents.
The game follows Miyamoto Musashi as he arrives in Kyoto and becomes caught in a supernatural conflict involving the Genma. The historic Japanese capital has been transformed by mysterious clouds of Malice, filling familiar locations with monsters, danger, and unexplained phenomena. At the outset, Musashi is fixated on freeing himself from the Oni Gauntlet, and equipped with its power, he fights his way through the city while searching for his own reason to keep fighting, encountering unusual characters and powerful adversaries, including rival swordsman Sasaki Ganryu, who also possesses an Oni Gauntlet.
Onimusha: Way of the Sword combines historical Japanese environments with a dark and supernatural atmosphere. Edo‑era Kyoto provides the foundation for temples, streets, mountain landscapes, and other locations that have been distorted by the presence of Malice and the Genma. The visual design places particular emphasis on detailed sword fights, dramatic combat animations, grotesque supernatural enemies, blood‑soaked battles, and cinematic presentation, with the contrast between recognizable Japanese architecture and otherworldly creatures giving the game a distinctive dark‑fantasy identity while keeping its samurai setting at the center of the experience.
| Minimal requirements | Recommended requirements | |
|---|---|---|
| Windows 11 | Windows 11 | |
| Intel corei5-8400 / AMD Ryzen 3 3100 | Intel Core i5-10400 / AMD Ryzen 5 3600 | |
| 16 GB RAM | 16 GB RAM | |
| GeForce GTX 1660(6GB) / Radeon RX 5500 XT(8GB) | GeForce RTX 2060 Super (8GB) / Radeon RX 6600(8GB) | |
| 50 GB available space | 50 GB available space | |
| 30 FPS gameplay can be achieved on the 'Low' Graphics Preset at 1080p resolution (using upscaling). Note: The frame rate may drop during periods of excessive load. Note: An SSD is required. - The specifications are subject to change without prior notice. - Super Resolution is enabled via NVIDIA DLSS 4.5 and AMD FSR 3.1. - Upscaling performance estimations were made based on DLSS 4.0 and FSR 3.1 usage. - Depending on your specifications, it is advised to increase the memory available in your system if you wish to run other programs (such as for recording footage, or streaming) while playing the game. | 60 FPS gameplay can be achieved on the 'Medium' Graphics Preset at 1080p resolution (using upscaling). Note: The frame rate may drop during periods of excessive load. Note: An SSD is required. - The specifications are subject to change without prior notice. - Super Resolution is enabled via NVIDIA DLSS 4.5 and AMD FSR 3.1. - Upscaling performance estimations were made based on DLSS 4.0 and FSR 3.1 usage. - Depending on your specifications, it is advised to increase the memory available in your system if you wish to run other programs (such as for recording footage, or streaming) while playing the game. |
Onimusha: Way of the Sword is an upcoming action-adventure game developed and published by Capcom, marking the first new mainline entry in the Onimusha series in over two decades. Set in Edo-era Kyoto twisted by a supernatural force known as Malice, the game follows legendary swordsman Miyamoto Musashi as he wields the Oni Gauntlet to battle demonic Genma. It centers on deliberate, blade-on-blade swordplay built around parries, deflects, and Oni-powered abilities.
Onimusha: Way of the Sword is scheduled to release on September 4, 2026, after Capcom moved the launch forward from its originally announced September 25, 2026 date. As with any pre-release title, timing can still shift, so it is worth checking official Capcom channels for the latest confirmation before finalizing purchase plans.
The game is set to launch on PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC via Steam and the Epic Games Store. PS5 versions are expected to include PS5 Pro enhancements, and the Xbox release supports Xbox Play Anywhere, letting eligible purchases carry over between Xbox console and PC.
The protagonist is Miyamoto Musashi, a legendary Japanese swordsman whose in-game likeness draws inspiration from actor Toshiro Mifune. Musashi gains the power of the Oni Gauntlet, a mystical artifact that lets him battle the Genma, monstrous beings overrunning Kyoto during the early Edo period.
Not in the traditional sense. While it shares some stylistic ground with Soulslike titles, previews describe Onimusha: Way of the Sword as its own take on sword-based action, built around parries, deflects, and the Issen counter rather than the stamina-and-checkpoint loops typical of Soulslikes. Capcom has positioned it as an accessible, story-driven swordplay game rather than a punishing Soulslike.
Three digital editions are planned: Standard, Deluxe, and Premium Deluxe. All three are currently scheduled for the same launch date, and none offer paid early access, so every edition unlocks the game at the same time.
The Deluxe Edition bundles the base game with a Deluxe Kit containing extra charms and cosmetic sword appearances that let players adjust Musashi's abilities and look. Exact contents may still be adjusted before launch, so it is worth confirming the final item list on the platform storefront before buying.
The Premium Deluxe Edition adds a larger Premium Deluxe Kit on top of everything in the Deluxe Edition, including additional charms, sword appearances, alternate outfits for supporting characters, an Oni Gauntlet variant, and an in-game mini digital soundtrack. It is aimed mainly at cosmetic collectors rather than players seeking extra story content.
Yes. Capcom released a free demo covering roughly the first 30 minutes of the story, including a boss encounter against rival swordsman Sasaki Ganryu. Progress from the demo does not carry over to the full game, but players who complete it can unlock a bonus in-game charm at launch.
Standard pre-orders include the Charm: Lion Dog and the Sword Appearance: Sealed Curse. Deluxe and Premium Deluxe pre-orders add the Charm: White Monkey and the Sword Appearance: White Lion on top of those. Because the release date moved earlier, Capcom has described these as Early Adopter Bonuses, meaning they may stay available for a limited time after launch rather than disappearing at release.
Onimusha: Way of the Sword is a single-player game with no multiplayer modes announced. The experience is built around a linear, story-driven campaign following Musashi's journey through a Malice-corrupted Kyoto.
The game is built on Capcom's RE Engine, the same technology used across recent Resident Evil, Monster Hunter, and Dragon's Dogma titles. This generally points toward sharp visuals and the kind of consistent performance the engine has delivered in Capcom's other recent releases, though official system requirements are best checked closer to launch.
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