3D Humanoid Characters in Unity - Course - Oneeducation.org.uk
Piattaforma:
Oneeducation.org.uk
Tipo:
Chiave
Versioni:
GLOBALE
Mastering 3D Modeling: From Concept to Print is a comprehensive guide that takes you through the entire process of creating 3D models from scratch and preparing them for 3D printing. The book covers three key topics: Ble ...
Espandi- Offerto da 1 venditore
- Offerto da 1 venditore
Redemption Instruction:
1. Once you have the voucher code go to https://www.oneeducation.org.uk/redeem-voucher
2. Fill in the required information (name, email, phone number etc.)
3. Make sure to recheck your email since we will send the credentials on that email.
4. Enter the key and wait till the course name appears in the “Purchased Course Name” section
5. Click on “SUBMIT”
6. Check your email for the login details.
7. You will find your course assigned on your learning dashboard.
Mastering 3D Modeling: From Concept to Print is a comprehensive guide that takes you through the entire process of creating 3D models from scratch and preparing them for 3D printing. The book covers three key topics: Blender 3D, Unity, and 3D Printing, giving readers a holistic view of the 3D modeling process.
The first section of the book focuses on Blender 3D and covers the creation of a cartoon character from start to finish. The author starts with an overview of Blender's interface, tools, and features, and then guides readers through the process of creating a basic character mesh, adding textures and materials, and rigging the character for animation.
The second section of the book delves into Unity, a popular game development engine, and teaches readers how to create 3D humanoid characters. Readers will learn how to use Unity's animation tools to create animations for their characters, and how to import and export their models between Blender and Unity. The final section of the book focuses on 3D printing, and covers everything readers need to know to prepare their models for printing.
3D Humanoid Characters in Unity
- Learn how to create characters with adobe fuse
- Know the controller in the animator component and control the character with scripts and components
- Design a third person player game object and swapping out characters within the third person player
- Provide seating for an animated character and crop an animation on humanoid rig
- Get a hold of the Player’s Animator through code
G2A.COM Limited (gestore della piattaforma)
Indirizzo: 31/F, Tower Two, Times Square, 1
Matheson Street
Causeway Bay, Hong Kong
Numero di registrazione dell'azienda: 63264201
G2A LLC (platform operator)
Indirizzo: 701 South Carson Street, Suite 200, Carson City,
Nevada 89701, USA
Numero di registrazione dell'azienda: E0627762014-7
G2A.COM Direct B.V. (platform support)
Indirizzo: James Wattstraat 77 A 3, 1097DL Amsterdam,
Paesi Bassi
Numero di registrazione aziendale: 89975561
Utilizzando il nostro portale, confermi di accettare il Regolamento di G2A.COM. Per ulteriori informazioni sul trattamento dei tuoi dati personali puoi consultare la nostra Informativa sulla Privacy e sui Cookie Copyrights G2A Group. Tutti i diritti riservati.