Raiseland is a procedural terrain generator that can produce realistic & non-realistic terrains in minutes. You can use them on your favorite game engines and 3D editors.
Key features:
- Real-time
Raiseland is a procedural terrain generation tool which is able to modify the terrain in real-time. The terrain is regenerated instantly after user modifications. - Hybrid
Raiseland combines the power and speed of procedural techniques with the flexibility and imagination of designers, providing procedural tools and brush-like tools. - Limitless
Raiseland is powered by a very optimized engine that can deliver almost-limitless terrains. Quality and size will only be limited by your game/rendering engine. - Camera-free
No more "fixed views" and camera restrictions, the camera can be set at anywhere and look to anywhere. - Unique algorithm
Our in-house terrain generation algorithm can be adjusted in multiple ways so you can generate very diverse terrrains. - Non-destructive editing
Terrain modifications are non-destructive, "undo", "redo" and "eraser" functions are available. - Texturing
Procedural texturing can be easily applied within Raiseland. This technique uses height and slope information to paint your terrains. - Generic exporting
Raiseland provides multiple exporting options. Terrains can be exported to a mesh format, .obj/.mtl (with textures on .png format), and to a heightmap format: .raw (16 bits). - Lots of examples
Easy to adapt terrain examples are included.